Wednesday, January 23, 2008

why second life is 2.0

* you are talking to real people instead of cartoon characters generated by system
* there is a real miniture economy existing through the buying and selling of linden $ using US$ and the buying and selling of land plots and islands (US$1000+)
*one can add to the environment by undertaking building projects. constructing a shop for example adds both to the landscape and to the online economy when goods are bought.

ways of interaction:
*with people - chatting, dancing, fraternalizing.. or even paying (does that ever happen?)
*with objects - through note cards, actions (as in you sit in a chair to earn money or you are expelled from an unauthorized territory)and learning the limits (private property wall).
*with the system - "WHY IS MY VIRTUAL MEMORY SO LOW???"

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